I love games in all shapes and sizes, always have.
Before I pursued my dream career as a game developer,
I worked some years in schools, teaching & helping kids with special needs. It has been very rewarding work and I have gotten a deep insight into how different the world can be seen depending on who you are communicating with.
I have developed & sharpened my level design skills through my studies at Future Games, work at The Gang & Fatshark Studios. I have learned to work side by side with designers, programmers and artists on small & big projects both in a creative office environment & remote which I thoroughly have enjoyed.
I try to approach design with an open mind and always look for creative ways to solve problems and obstacles.
Most influential game: Zelda: A Link To The Past
Things I enjoy: Family, beach-life, beer & boardgame bars, disc-golf, nature